My Brother’s Lightkeeper


A little game developed in two months by Quin Richards and Kobe Riddle for EAE-3720 Alternative Game Development, Summer 2024, at the University of Utah.

The sea is an oft-used metaphor for life in the Judaeo-Christian world. A large point of inspiration for the themes and motifs of My Brother’s Lightkeeper is the Christian hymn Brightly Beams Our Father’s Mercy, a song about our role as individuals in helping others through the struggles of life. My Brother’s Lightkeeper seeks to explore the needs and responsibilities of mortals in a broken world through placing the player in a treacherous sea, where they will be aided in the dark by other light keepers and presented with opportunities to aide others as they sail towards a hopeful shore.

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